Open Source Jewelry - Improbablecog
Noah has posted an update at Kickstarter with upgraded rewards for contributors!
Good friend and fellow tribesman Noah Beasley is joining the Open Source commerce fray, offering up some of his most popular designs.
[My] Items are created in a computer with modeling software, and then converted from bits to atoms using 3D printing technologies. By using this method, an item can be replicated a thousand times, or only once. There are no molds, there is no casting, there are only robots building each item from the physical pixels of the material required.
This means these things made of matter are not much different than any other piece of intellectual property such as music, movies, or software.
Click through to read more and support Noah's Kickstarter Project - I'm in! - Jake

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Comments
the kickstarter project
Some artist trading card groups will embellish each other's cards and send them along until someone feels it's finished. It's a nice idea but as a professional artist it doesn't feel like fun for me to play with someone else's design. In art we steal from advertising, art history and just about anything that's visual out there--it's called inspiration, as long as we work what we take into our own style. Guess it just doesn't interest me, though I love the thought of finding new ways to survive. Does anyone who read art history remember the art lottery that existed in America before the Civil War?
It literally made the entire Hudson River School, but no one will do it today. The American Art Union lottery was a group of people with deep pockets, who thought it would get more people into the galleries to do a lottery. They started buying paintings that they thought were gorgeous at fair market value (and later created a high market value) from local artists. You could buy a ticket for a small amount of money and end up owning the painting. You got a print if you lost. You bought tickets for stuff you liked. It was wonderful but anti-abolitionists shut it down as gambling. What a shame.
the kickstarter project
Have had another think while working all night on a project. I think the way I was trained makes me a bit shy of group thinking, but I am beginning to see how we really need to change our sensibilities if we makers are going to survive in a world that doesn't care how good people are at what they do. Case in point: my nephew is a great waiter but he doesn't push drinks if he thinks his patron has had too many. He had a happy, loyal group who came to be waited on by him and his tips got pretty good. He got fired the week he made more in tips than the bar made in drinks from his tables. We have stories like this in every industry and business in America. But makers like me were trained to work alone. We were trained to compete with each other for prizes, and attention. I dropped out of the art world because I disliked that mind-set. Am really intrigued by the idea of creating Maker Spaces to start a lot of people in businesses to profit from their products--my big communal grad. school studio was a wonderful experience. So I think I have a more open mind about Open Source. Am in the NYC Maker Faire this year and look forward to the networking meeting before it opens. Hope to hear some buzz about this.